Bosses

Bosses are the most important component of Talisman Crafting ! These fights are not for the faint of heart, so it's best to come well prepared after you've had enough time to gather plenty of strong Enchantments.

Quick Fact:

All Bosses drop at least one Boss Heart - but only for the three players who do the most damage to the boss!

Spider Queen

The Spider Queen spawns once per hour and will exist in the world for 30 minutes after spawning. Killing The Spider Queen will reward the top three damaging players one boss heart each.

Stats

Health: 6000 | Attack Damage: 32 | Movement Speed: 2.4 | Follow Range: 32

Damage Multipliers: melee-0.8 | projectile-0.7

Abilities

  • Summon Cave Spiders to attack you.

  • Applies various negative effects including bleed and poison.

  • Temporarily blinds you.

  • Continuous damage in a radius.

Space Golem

The Space Golem can be spawned once per hour and will exist in the world for 30 minutes after spawning. Killing The Space Golem will reward boss key fragments.

Stats

Health: 12000 | Attack Damage: 36 | Movement Speed: 2.4 | Follow Range: 32

Damage Multipliers: melee-1.0 | projectile-0.1

Abilities

  • Summon Iron Golems to attack you.

  • Temporarily blinds you.

  • Levitates you into the air occasionally dealing fall damage.

  • Continuous damage in a radius.

Stats

Health: 8000 | Attack Damage: 36 | Movement Speed: 3.0 | Follow Range: 32

Damage Multipliers: melee-0.8 | projectile-0.8

Abilities

  • Summon Vex to attack you.

  • Temporarily blinds you.

  • Afflicts you with hunger.

  • Removes your positive potion effects.

  • Afflicts you with severe slowness for a short time holding you in place.

  • Continuous damage in a radius.

The Iron Bull

The Iron Bull spawns once every two hours and will exist in the world for one hour after spawning. Killing The Iron Bull will reward the top three damaging players three boss hearts each.

Stats

Health: 16000 | Attack Damage: 52 | Movement Speed: 2.1 | Follow Range: 32

Damage Multipliers: melee-0.8 | projectile-0.7

Abilities

  • Summon Pillagers to attack you.

  • Ignites players in a radius.

  • Summon a ring of arrows around a player to damage those nearby.

  • Continuous damage in a radius.

  • Removes your positive potion effects periodically.